Search Results for author: Bruno Manganelli

Found 5 papers, 0 papers with code

Finding Waldo: Towards Efficient Exploration of NeRF Scene Spaces

no code implementations7 Mar 2024 Evangelos Skartados, Mehmet Kerim Yucel, Bruno Manganelli, Anastasios Drosou, Albert Saà-Garriga

Neural Radiance Fields (NeRF) have quickly become the primary approach for 3D reconstruction and novel view synthesis in recent years due to their remarkable performance.

3D Reconstruction Efficient Exploration +1

Adaptive Mask-based Pyramid Network for Realistic Bokeh Rendering

no code implementations28 Oct 2022 Konstantinos Georgiadis, Albert Saà-Garriga, Mehmet Kerim Yucel, Anastasios Drosou, Bruno Manganelli

Bokeh effect highlights an object (or any part of the image) while blurring the rest of the image, and creates a visually pleasant artistic effect.

Bokeh Effect Rendering

Cannot find the paper you are looking for? You can Submit a new open access paper.